onemind: (Default)
THE N E S T ([personal profile] onemind) wrote2016-01-20 03:07 pm
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ap guide


AP INFORMATION

Ability Points (AP) are bankable, spendable points that players may earn with bonus activity. AP is meant to be difficult to earn and act as a supplement to the game and your play in it. They can be exchanged for skill upgrades and item requisitions and may even come into play during missions and plot. AP in your character's bank can be spent at any time; think of them as your trump card or an ace up your sleeve. AP give you the OOC flexibility to do some Really Cool Stuff without permanently breaking the game's mechanics. However, be aware that using AP doesn't absolve your character or the game from the consequences of whatever action they might take with it. Bank and spend your AP wisely!

During every activity check, you may turn in additional threads to earn AP. Please make sure any thread you turn in for AP doesn't overlap with the comments you've used for your AC either in that month or in any prior activity checks. 1AP will be awarded for every 30 comments beyond AC, with the following restrictions:

    • Only 1 AP can be earned from using only telepathy link comments.
    • A second AP can be earned with up to 15 telepathy link comments, with the remainder being made up of action comments.
    • A maximum of 3 AP points can be earned every month.


To spend AP, look over the AP Shop below and decide what you want. However, while you can spend your AP points at any time there are some limitations on how you use them as dictated by your character's IC actions. They are:

    • To apply AP to symbiote skills, growth must be reflected by in character action. If your character isn’t actively exploring the bond with their symbiote or the nest in character, you can’t simply level them up OOCly. Characters must be making an IC effort to learn and hone their relationship with the symbiote and/or Nest. It’s okay for them to doubt themselves or their reasons, but the skill use must be a conscious decision.
    • If you use AP to purchase Skill Advancement you must link six samples of your character using symbiote skills, at least three with the character ICly pursuing concepts that tie directly to the ability enhacement in question. (ex. using their symbiote ability, attempting to learn a new language, etc). This is not necessary if you purchase Sub-Skill Advancements.

    IMPORTANT NOTE: Upgrading a Sub-Skill type three times will trigger an automatic upgrade to the Host's Skill Rank. Further, upgrading three Skill Types three times will trigger an automatic upgrade to the Host's overall Nest Connection. This carries with it the permanent downsides(?) of strengthening Nest connections.


When it comes to requesting items from a character's canon, the item must meet the following requirements:

    • The item must be something that a past version of the character could have carried over with them - meaning it must have been something in the character's possession and is limited in size. Shinji Ikari can't carry his robot, but a version of Garrus Vakarian could have feasibly brought his sniper rifle with him.
    • The item must be able to self maintain without outside assistance - meaning no animals since they require being fed and watered, while most items can safely gather dust without becoming a skeleton.


AP SHOP


NAME DESCRIPTION COST USE
Sub-Skill Advancement A permanent advancement of a single element of a single skill type. Examples include: improved physicality - can permanently jump higher; improved telepathy - can permanently communicate visuals more clearly; improved symbiote ability - can permanently use their ability for longer; improved mental acumen - can permanently learn languages more quickly.

This upgrade can not be used to level up a Host's entire catalogue of skills (ex. a Rank 1 Nest Connection to a Rank 2 Nest Connection); it is meant to tack on special quirks and modifications to your current rank. However, if you buy three Sub-Skill Advancements in a single skill type you will move up one rank in that skill. For example, if you buy three telepathy sub-skills, you will become rank II in Telepathy overall.
3 AP Permanent
Skill Advancement A permanent advancement of a single element of a single skill type - improved physicality, improved mental acumen, improved telepathy, or improved symbiote ability.

We will ask for 6 linked proofs of symbiote skill usage for this buy, at least 3 of which must be in the skill you are increasing. For example, if you are going to Telepathy rank II, we will ask you to link six threads, three of which must use aspects of a character's Telepathy.

This upgrade can not be used to level up a Host's entire catalogue of skills (ex. a Rank I Nest Connection to a Rank II Nest Connection); it is meant to increase specific skills within your overall rank. However, buying 3 Skill Advancements in 3 Skill Types will result in an overall nest connection increase.
9 AP Permanent
Basic Item - Small A small basic item with no modifications or upgrades. (eg. a handgun, night-vision goggles, a cool hat) 2 AP -
Basic Item - Medium A medium basic item with no modifications or upgrades. (eg. a rifle, a small vehicle, a basket full of snakes) 4 AP -
Basic Item - Large A large basic item with no modifications or upgrades. (eg. a rocket launcher, a large vehicle, six hundred bees) 6 AP -
Item Modification A single modification or upgrade to your basic item. (eg. a scope for your gun, your hoverboard can go faster, your dog now has dog armor) 3 AP -
Item Swap A 1:1 trade to swap your requisitioned item with another of equal or lesser value. This can be used to swap a base item for a base item, a modification for a modification, or a base item and all its modifications for another base item with an equivalent number of modifications. 10 AP -
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BANKING & SPENDING AP

To bank and spend AP, create a top level for your character using the appropriate form in the space below. This top level with act as your permanent AP bank. When spending AP, comment to your character's bank with what they're buying with your revised AP bank total. A mod will review your AP purchase; please wait for mod approval before using your AP purchase ICly. See below for a live example of how all of this works!

BANK TOP LEVEL:


BANKING AP:


SPENDING AP:


sistershoggoth: (Default)

SPENDING AP

[personal profile] sistershoggoth 2018-01-08 07:00 pm (UTC)(link)
AP Purchase Name: Skill Advancement I
Intended Use:

I'm making myself a 'Taunt' ability skill tree, upgrade to lvl 2

LVL 1: Draws attack from effected enemy.
LVL 2: Targets effected by taunt take increased damage.
LVL 3: Chance for confusion
LVL 4: Chance for 'charm'
LVL 5: AoE, can effect any enemy within range.


AP Bank Balance: 7 AP
Edited 2018-01-08 20:19 (UTC)