Entry tags:
player plots + questions
PLOTS + QUESTIONS
Station 72 is built with intimate and powerful character relationships in mind; player character action propels the plot more than the reverse - as such, player plots and suggestions from the playerbase are something we not just welcome but value! Help us help everyone by utilizing this page to make player plot plans, mission suggestions, and provide general feedback for how the game is running.
This page will also be used to create a database of all Mission specific questions and plot relevant character actions. If you have a question that pertains directly to a mission or want your character to do something that requires mod feedback, please ask it in the relevant sub-thread so it may be easily referenced in the future.
When asking character or action specific questions, please be sure to only ask questions pertaining directly to your own character/their actions. The only exception to this should be if you're plotting specifically with another player(s) and you've both(all) contributed to the planning/execution of the character action or player plot. This is to avoid unnecessary confusion and to minimize the possibility of questions being answered only to have the information fail to reach the relevant parties.
I. Archive of Past Suggestions/Feedback/Etc
II. Mission Hyrypia
III. Station 72
SUGGESTIONS ARCHIVE [OLD]
GENERAL FEEDBACK
general feedback - jay (steve rogers)
MISSION SUGGESTIONS
mission suggestion - dha (bucky barnes)
mission suggestion - vee (ilde)
mission suggestion - dha (bucky barnes)
mission suggestion - jay (steve rogers)
mission suggestion - koke (murphy)
mission suggestion - dha (bucky barnes)
MISSION HYRYPIA
Please note that it isn't necessary to get mod permission for every character action; if it doesn't require mod feedback/intervention, please feel free to play on your own terms. In general, feel free to NPC anyone who isn't explicitly named and make up minor setting details (types of currency, foods, etc). If it doesn't have a name or isn't explicitly referenced in the setting information, you're welcome and encouraged to write NPCs and fill in those details.
SETTING QUESTIONS/SUGGESTIONS
host disguises
technomancy + hyrypian ships
host disguises
character's belongings
universe natives
star charts + local languages/texts
pilgrimage history
kitchens/food prep
visiting envoys' information
envoy attitudes
character's belongings
hot springs availability - the second flight
sleeping arrangements - the second flight
host abilities in relation to technomancy
plot point clarification
ooze baby status update
garstall hunting - the red coast
CHARACTER ACTIONS
technomanced machine tinkering
garden games - naerstone
the night of dread investigation
manor investigation - the graze
it's time to d-d-d-d-d-duel
musical instruments
schmoozing with the locals
investigating the barrier - the graze
tech nerding
night of dread - tracks
timekeeping device acquisition
exploring servants' corridors - the second flight
crime scene investigation - the second flight
utilizing friendships
light reading
murder investigation #2 - host ability useage
blood debt/carpathan investigation
buddying up with the hyrypians - the graze
investigating the engine room - the second flight
attempting to spy on shee naraxa - the red coast
attempting to revive keya - the red coast
investigating keya's murder scene - the red coast
securing the perimeter - the red coast
burned circle sample retreival - the red coast
following up with the descendats - the red coast
PLAYER PLOTS
While some player plots may trigger additional outside plot elements and information to come into play, this won't always be the case. Plan to run any plot you suggest with only the tools currently available to you and your character.
surveillance attempt - naerstone house
putting the screws to ilya mor
goo spying - attempt #1
lavellan's post-mortem
politicking with the meradans
theorizing re: the black burned circles
burnin' down the house - the red coast
STATION 72
Please note that it isn't necessary to get mod permission for every character action; if it doesn't require mod feedback/intervention, please feel free to play on your own terms.
SETTING QUESTIONS/SUGGESTIONS
long-distance mental link connections
CHARACTER ACTIONS
vampire stuff, brood connections, and field trips - oh my!
(no subject)
PLAYER PLOTS
While some player plots may trigger additional outside plot elements and information to come into play, this won't always be the case. Plan to run any plot you suggest with only the tools currently available to you and your character.
return to the station - dha (bucky barnes)